Real World Data
300 High School students were assigned to write a creative essay of their choice. They were graded against a standard 5-point rubric. Two days later the same students did the Audiojack activity, “The Story” and were graded against the same rubric. Results showed grades increase by 8%, and when the same assignment was done with non-native English speakers, grades went up by 22%. Retention, participation, and tone also changed for the positive according to all educators that participated.
Art programs have embraced Audiojack content and see the same results as writing activities with engagement and performance. The content works for all ages, old and young. It allows for a creative path for anyone just by listening, the imagination follows. Currently, Audiojack is used by kids as young as 3 and as old as 93. The freedom of the content allows you to connect and use it at whatever level you need.
Blind users can use the same exact content for the same experience. The website and app are both accessible for screen readers and accessibility features. The ‘Life’ section of Audiojack offers some added value to those that are focusing on Orientation and Mobility by recreating common experiences to help those with limited sight become more familiar with the world around them. The American Printing House for the Blind, California School for the Blind and Perkins are just a few blind programs that work with Audiojack content.
Audiojack offers listeners the chance to feel what it’s like to be in a variety of experiences. One of those is an animal in their natural environment. Working with the Humane Society of the United States, World Wildlife Fund, and TA Foundation, this content has reached a global audience. Each experience depicts a unique aspect of the animal’s existence, from hunting for food to playing with family to being the hunted.